Using objects
Learning objectives
4.1 Obtaining the Board class
4.2 Creating a Board object
4.3 Invoking methods on a Board object
4.4 Coloring cells in a Board object
4.5 The char type and adding text to cells
4.6 Creating a simple animation
4.7 Variables or expressions as parameters
4.8 Methods with a return value
4.9 Listing of Board methods
Lab 3 (pdf)