Using objects

 

Learning objectives

4.1 Obtaining the Board class

4.2 Creating a Board object

4.3 Invoking methods on a Board object

4.4 Coloring cells in a Board object

4.5 The char type and adding text to cells

4.6 Creating a simple animation

4.7 Variables or expressions as parameters

4.8 Methods with a return value

4.9 Listing of Board methods

Lab 3 (pdf)